
欢迎来到新一期 Tinto Talks(快乐的星期三),在这里我们讨论未公布游戏「凯撒计划」的最高机密。今天我们将讨论另一个相对较新而且多少有点独特的系统。
Welcome to another Tinto Talks, you know, the happy Wednesday, where we talk about the top secret and very much unannounced game we refer to as Project Caesar. Today we’ll talk about another rather new, and more or less, unique system.
内阁是游戏中的核心功能之一,涵盖了在以前的游戏中可能没有很好地扩展的,或者是由特使或魔法点数处理的领域。在「凯撒计划」中,内阁是游戏许多方面的核心部分。
The Cabinet is one of the core functionalities in the game, covering areas which in previous games have been handled by envoys or mana, or may not have scaled nicely. The Cabinet in Project Caesar is a core part of many aspects of the game.
上周我们讨论了人物,并推定了陆军将领、海军上将、统治者和摄政等人物。我们还提到了两种我们还没准备好讨论的人物。虽然内阁是一个很好的人物使用方式,但它并不是其中之一,所以你仍然可以期待那两个其他人物。
Last week we talked about characters, and we inferred roles like generals, admirals, rulers and regents. We also mentioned two roles we were not ready to talk about as well. Being in a cabinet, while being a good use of a character is NOT one of those roles, so you still have two other things to look forward to regarding characters.
.png)
你能信任罗伯特爵士吗?
Can you trust Sir Robert???
内阁的规模因几个因素而异,但最重要的是你的国家有多先进。在游戏开始时,大多数国家的内阁规模为两人,而每个时代都会增加至少一个。一些政府改革或法律也可能会给予更大的内阁规模,但会有一些其他缺点。
The size of your cabinet varies depending on several factors, the most important though, is how advanced your country is. At the start of the game, most countries will have a cabinet size of two, while every age will add at least one. Some government reforms or laws may also grant a bigger cabinet size, for some other drawbacks.
选择谁担任内阁成员也很重要,因为每个来自某个阶级的内阁成员都会给该阶级增加10%的力量。无论他们多么优秀,选择错误宗教或不被认可文化的内阁成员可能并不总是理想的。例如,如果你作为天主教统治者雇用了一个异教徒,教皇可能会不高兴。
Who you pick for your cabinet matters as well, as each cabinet member from an estate gives +10% power to that estate. And it may not always be ideal to have a cabinet member of the wrong religion or bad culture, no matter how great they are. One example, includes the fact that the Pope might be upset if you employ an heretic as a Catholic ruler.
目前有45种不同的行动可以交给内阁成员,随着游戏的发展还会增加更多。其中一些始终可用,有些需要更多的进步,有些是独特的,只有少数国家可以使用。每个行动属于三类之一:行政、外交或军事,这决定了计算哪个属性。
There are currently 45 different actions that can be assigned to a cabinet position, and more are added as the game develops. Some of these are always available, some require more advances, and some are unique that only a few have access to. Each action belongs to one of three categories, administrative, diplomatic or military, which determines which attribute is used for it.
一些行动影响整个国家,而另一些则只影响一个省份。
Some actions impact the entire country, and some impact a province.
.png)
增加单个省份的控制力可能是好的,但那只是一个省份……
Increasing control in a single province may be good, but it's but a single province…
那么内阁行动的效率如何呢?统治者和内阁成员的相关属性有很大影响,但你的社会价值观、法律、改革,甚至一些阶层特权都可以影响它。更不用说你的王室力量了。
How efficient is a cabinet action then? The relevant attribute from the ruler and the cabinet member has a big impact, but your societal values, laws, reforms and even some estate privileges can affect it. Not to mention your crown power.
.png)
如果你想让人们离开斯德哥尔摩,仅仅依靠冬天是不够的。
If you want people to leave Stockholm, winter is not enough.
说到迁移,下周我们将更详细地讨论人口的迁移、增长、变化和需求等方面。
Speaking of migration, next week we will talk more in detail about how the pops function when it comes to migration, growth, how they change, and what they need.